GME GameStop Corp.
USConsumer CyclicalAs of 2026-07-10 16:00
Why GME matters now
GameStop Corp. (GME) is a US stock in Consumer Cyclical. The latest InvestLog snapshot shows $21.68 with -1.23% on the session and $9.73B in market capitalization; recent performance reads 1-month -2.62% and YTD +7.17%.
The latest financial table shown here is Q1 2026, with revenue of $835.3M, net income of $389.6M, and EPS of $0.66. Investors can compare that operating picture with valuation signals such as P/E 24.88 and FCF yield 7.7%.
The latest indexable market news headline is "GameStop: Collectibles, Bitcoin, And A Bigger Strategic Bet" from Seeking Alpha.
Additional event context on this page matters because analyst consensus is available with a median target of $18.25; recent insider activity includes Robinson Mark Haymond filing S-Sale. These signals are research inputs, not a recommendation.
Valuation
P/E (TTM)
24.88
PEG
0.11
P/B
1.65
P/S
2.59
EV/EBITDA
9.19
DCF Value
$4.06
FCF Yield
7.7%
Div Yield
0.0%
Margins & Returns
Gross Margin
34.4%
Operating Margin
10.6%
Net Margin
20.4%
ROE
14.0%
ROA
7.0%
ROIC
3.5%
Financials
| Period | Revenue | Net Income | EPS |
|---|---|---|---|
| Q1 2026 | $835.3M | $389.6M | $0.66 |
| Q4 2025 | $1.10B | $127.9M | $0.24 |
| FY 2025 | $3.63B | $418.4M | $0.77 |
| Q3 2025 | $821.0M | $77.1M | $0.13 |
Analyst Ratings
Consensus
—
Target (Consensus)
$18.25
Target (Median)
$18.25
Target Range
$11.50 - $25.00
Trading Activity
Insider Trades
Related Stocks
Latest News
Company Info
Sector
Consumer Cyclical
Industry
Specialty Retail
Country
US
Exchange
—
Beta
1.77
GameStop Corp. operates as a prominent specialty retailer, providing a diverse array of gaming and entertainment products to customers across the United States, Canada, Australia, and Europe, both through its online platforms and physical store locations. The company's merchandise includes new and pre-owned video game consoles, a wide selection of accessories such as controllers, gaming headsets, virtual reality equipment, and memory cards, as well as new and used gaming software. GameStop also offers digital gaming content, encompassing in-game currency, downloadable content (DLC), and full digital game downloads. Beyond its core gaming offerings, GameStop diversifies its inventory with licensed pop culture merchandise. These collectibles are primarily sourced from popular gaming franchises, television shows, movies, and broader pop culture themes. As of January 29, 2022, GameStop's retail network comprised 4,573 stores and e-commerce sites operating under its main brands: GameStop, EB Games, and Micromania. Additionally, the company managed 50 specialized Zing Pop Culture outlets, which retail various collectibles, apparel, gadgets, electronics, and toys. GameStop also publishes Game Informer, a well-regarded print and digital video game publication known for its reviews of new releases, previews of upcoming titles, and coverage of the latest industry developments. Established in 1996 and formerly known as GSC Holdings Corp., GameStop Corp. maintains its corporate headquarters in Grapevine, Texas.